A downloadable game for Windows

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My entry for the GBJAM 7, in 2019. This game is mainly oriented for speedruns.

PLAGUE is heavily inspired on Gargoyle's Quest for the original Gameboy. It's a platformer where you can control a plague doctor, throwing explosive potions and dashing mid-air.

Known issues:
if you start a dash exactly 1 pixel away from a platform the dashbar can't tell if you're dashing or jumping and you get in a limitless dash. The best way to revert this is to return to the original platform where you dashed.
Originally it was intended for the player to have more than 1 hitpoint but the state machine was not robust enough to get that working with other mechanics, but the levels are short enough to play again when you die.

Updated 14 days ago
StatusReleased
PlatformsWindows
Release date Aug 25, 2019
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsFoletto, gamercomposer
GenrePlatformer
Made withGameMaker
Tags2D, Game Boy, jumping, Pixel Art, Retro, Short, Speedrun
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)

Download

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Click download now to get access to the following files:

Plague.zip 9.5 MB

Comments

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Hi!๐Ÿ˜Ž

 I left a message in the game page of Squeak the Meek, but figured I'd ask here too.. Would you mind if I port it and make it a ready 2 run, please?๐Ÿ˜Š๐ŸŽฉ

(+1)

Now on PortMaster!!๐ŸŽฉ

that's awesome! I hope it gets tons of downloads!

๐Ÿป๐Ÿ˜ƒ

(1 edit) (+1)

Here's a tiny vid of this gem on my Anbernic device.

(1 edit) (+1)

  Hello, ๐Ÿ™‚    My name is MadShmupper and I'm part of a group of developers working on porting games to handheld Linux devices. Our project is named PortMaster, and we have an active Discord server in which you are very welcome to come check out any time.     

  For the past couple of years, we've added a nice amount Gamemaker games to various Linux devices, and we'd love to include your games as well. Although these devices have some limitations with OpenGL, games that use GLES2 and SDL generally run very smoothly.    We at PortMaster, firmly believe in reaching out to content creators/game authors like yourself to ask for consent in distributing their free game files within a ready to run port in PortMaster. Without your consent, the user will need to manually add their game files.    It would be fantastic if you could grant us permission to include your data.win etc.. of Plague within a packaged port. 

*May we distribute the game file/s in question, please?*  

  Your game would undoubtedly be a superb addition to these handheld devices. Especially in a "ready to run" format. You will of course be properly thanked and noted as game author/maker. PortMaster will be responsible for the ports maintenance should any be needed. However, as the author/maker, you are welcome to come check us out and have any say you'd like involving said port.  

  Please note that we are not looking to profit or take credit for any of the games we port. Our primary goal is to introduce more games to our beloved handheld devices, and showcase the creations of fine indie devs like yourself. We're also branching out to other ARM platforms. We are growing๐Ÿ™‚  Thank you for any consideration that you may lend towards our request!      

    Best regards, MadShmupper & Everyone at PortMaster

Hey Madshmupper, sorry for the late reply! I had just released another game when you originally messaged me so I think the notifications got mixed up.
I'm eager to learn more about PortMaster. Let me know when I can get that discord server invite and learn more about this port in particular!

(1 edit)

Hello. I'm excited that you've gotten back to me!

 I literally just finished this port this morning and sent it in to make a pull request. It was to be ported only as a user manually loaded port, meaning user provides own data.win and .ogg from their obtained version. But if you give me permission to distribute it, I can still put in the changes to make it a ready 2 Run port. Here is my invite to you!๐Ÿ˜ƒ๐ŸŽฉ

I hope to see ya there!

Best, MadShmupper

Hey! I've seen this discord invite on your website, unfortunately it's invalid. I think it's necessary to generate a new one

(1 edit)

hmm

it says it has expired

Still no luck with the link on the PortMaster webpage?๐Ÿค”

(+2)

Is this playable on Game Boy? Would love to play this on the Pocket!

(+2)

hey! super happy you liked the game!
unfortunately, it was programmed in an engine that can't export it into a Gameboy ROM.
I would have to build the game from scratch to achieve this. It's not impossible though! I might try to collaborate with someone more experienced with the available Gameboy engines to achieve that one day.

(+1)

RG35xxSP 

PortMaster๐Ÿ˜Ž

(+1)

You, sir, have just made my day! That's awesome! Let me know if you get the chance to record any footage!

(+1)

๐Ÿ˜Ž๐ŸŽฉ๐Ÿ˜Œ

(+1)

Amazing! When will this version be available?? 

(+2)

Within a day or two at most.๐ŸŽฉ๐ŸŽฎ

(+1)

Hi..its up on PortMaster now๐Ÿ™‚

Nice! Is it for original Game Boy or something else? 

I'm sorry, no. It has not been ported to a gameboy game. It is a Linux port playable in PortMaster. You can play it on many emulation devices which support it๐ŸŽฉโค๐Ÿ™‚

(+3)

Enjoyed every minute! Any chance of this game becoming an actual Game Boy rom? Would be perfect on my SNES Classic. :)

(+2)

Thank you!
Yes, GBStudio is making it a lot easier for developers to port their games as actualy gameboy roms. I'm still studying how the engine works, I'll probably start the actual development next year!

(+2)

Looking forward to it! 2021, here we come babyyy!!!

(+2)

This looks like a better Plague of Shadows. I will almost certainly be singing this game's praises! I'll be back when I finish it to give my thoughts!

(+1)

I appreciate the enthusiasm and kind words. Just remember this is a jam game!
I do intend to expand on the idea, but I'm still focusing on a small scope so I can develop it fast enough.

Again, thanks!

(+2)

I absolute love this game! ive had alot of fun speedrunning it. i hope to see more stuff added in the future.

(+1)

Thank you! I'm planning to bring it to a different engine and expand it and add more levels!

Unfortunately I don't know when I'll manage to start it, maybe next month!

(+2)

Not too hard but not too easy, wish it could have more levels but still a pretty cool game!

Hey! Thanks for playing it (:

It was designed short for the gamejam I used it as an entry, but people seem to be expecting more regardless. I'm considering on expanding and upgrading the project in the next few months! Not only a few more levels, but some more variety in the gameplay as well.

Cheers!